A Shockbyte x Discord Production Rust Server
Offline 157.85.92.92:21946 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:41 UTC24d ago | 5 | – | running | 0 |
| Thu 1 Oct, 13:33 UTC26d ago | 3 | – | 1.7 days | 0 |
| Thu 1 Oct, 00:09 UTC27d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
By player hours over the last seven days, A Shockbyte x Discord Production Rust Server places at #8,895, within the top 40% of ranked servers.
How busy is A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is offline at this count; we last saw it 43 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 2.
Lists and tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
What the game's server browser reads from A Shockbyte x Discord Production Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
The busiest point of its recent wipes averaged 3 players. 19 hours after the latest wipe the crowd peaked.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
No next wipe can be predicted for A Shockbyte x Discord Production Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days 20 hours ago the current world was made.
Settings
Which map does A Shockbyte x Discord Production Rust Server run?
A Shockbyte x Discord Production Rust Server uses a map the game generates, procedural, at size 2,000 with seed 15312512. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
The name tells you nothing about gather rates: A Shockbyte x Discord Production Rust Server states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does A Shockbyte x Discord Production Rust Server run smoothly?
In the last 48 hours, it averaged 174 server fps, with a low of 162. The entity count reached 14,602: buildings, deployables and all other objects. Up to 2,471 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Currently offline, A Shockbyte x Discord Production Rust Server was last seen 43 hours ago. Judging by the uptime it reports, the last restart was about 12 hours ago. Over the last 7 full days, 128 of 168 hours were online, or 76%. It was first seen by Rust Population on 1 October 2026.
Where is A Shockbyte x Discord Production Rust Server located?
A region is not published by A Shockbyte x Discord Production Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.92.92:21946 is where it lives.
How to join
How do I join A Shockbyte x Discord Production Rust Server?
Open the console with F1 in Rust and enter client.connect 157.85.92.92:21946. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.