1v1 Wonderland
Offline 157.85.93.103:25794 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 1v1 Wonderland rank against other Rust servers?
Over the past week it ranks #15,923 for player hours, which puts 1v1 Wonderland in the top 69% of all ranked servers.
How busy is 1v1 Wonderland?
We have no live count for 1v1 Wonderland right now. It was last seen 26 days 17 hours ago.
Tags
What do the server tags on 1v1 Wonderland mean?
These are the tags 1v1 Wonderland publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 1v1 Wonderland?
1v1 Wonderland appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on 1v1 Wonderland?
Its rhythm cannot be told yet: too few of 1v1 Wonderland's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 54 days 3 hours ago, that is how long the current world has stood.
Map and rules
Which map does 1v1 Wonderland run?
A procedural map of size 3,500 from seed 834280347, generated by the game, is in use on 1v1 Wonderland. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on 1v1 Wonderland?
No gather rate appears in the name of 1v1 Wonderland. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does 1v1 Wonderland run?
The setup is Rust network protocol 2633 and build 165217 on Linux for 1v1 Wonderland. Steam updates your game automatically, but you need the same protocol to join.
Is 1v1 Wonderland online, and how reliable is it?
Currently offline, 1v1 Wonderland was last seen 26 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is 1v1 Wonderland located?
No region is published by 1v1 Wonderland. Rust Population does not look up where the machine stands; it shows where the server says it is. 157.85.93.103:25794 is where it lives.
How to join
How do I join 1v1 Wonderland?
Either enter client.connect 157.85.93.103:25794 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.