No Man's Land
Offline 157.85.93.50:27894 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:51 UTC FW27d ago | 2 | – | running | 0 |
| Sun 27 Sep, 15:36 UTC32d ago | 3 | held half | 4.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does No Man's Land rank against other Rust servers?
By player hours over the last seven days, No Man's Land places at #15,335, within the top 69% of ranked servers.
How busy is No Man's Land?
No Man's Land is offline at this count; we last saw it 7 days 8 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on No Man's Land mean?
These are the tags No Man's Land publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include No Man's Land?
On Rust Population, No Man's Land is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on No Man's Land?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 4 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on No Man's Land?
The record holds too few of No Man's Land's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 21 hours ago, that is how long the current world has stood.
Settings
Which map does No Man's Land run?
A procedural map of size 4,000 from seed 50000, generated by the game, is in use on No Man's Land. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on No Man's Land?
No gather rate appears in the name of No Man's Land. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does No Man's Land run?
On Linux, No Man's Land runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is No Man's Land online, and how reliable is it?
Offline at the moment, No Man's Land was last seen 7 days 8 hours ago. It was up 6% of the time over the last 7 full days, 10 out of 168 hours. It was first seen by Rust Population on 27 September 2026.
Where is No Man's Land located?
Nothing published by No Man's Land states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 157.85.93.50:27894.
Getting in
How do I join No Man's Land?
Either enter client.connect 157.85.93.50:27894 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.