Rust PopulationField survey · Rust servers
Observing 102,807 players 11,892 servers 3,961 with someone on 356 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,605habitat unknownfirst seen 15 Oct 2026

Private - Raid Type Test

Online 157.85.94.33:20552 checked 13m ago

moddedoxide

Measurements

Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#13,605
top 61%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:55 UTC14d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Private - Raid Type Test rank against other Rust servers?

The last seven days of player hours place Private - Raid Type Test at #13,605, within the top 61% of all ranked servers.

How busy is Private - Raid Type Test?

Of its 5 slots, Private - Raid Type Test is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 19:00 UTC stands out: it averaged 0 players.

Tags

What do the server tags on Private - Raid Type Test mean?

These are the tags Private - Raid Type Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Private - Raid Type Test?

On Rust Population, Private - Raid Type Test is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Private - Raid Type Test?

Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 2 hours in.

What is the wipe schedule on Private - Raid Type Test?

Too few wipes are on record for Private - Raid Type Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 14 days 3 hours ago, that is how long the current world has stood.

Settings

Which map does Private - Raid Type Test run?

Private - Raid Type Test uses a map the game generates, procedural, at size 3,000 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Private - Raid Type Test?

Nothing in Private - Raid Type Test's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Private - Raid Type Test run?

Rust network protocol 2635 and build 167781 on Linux is what Private - Raid Type Test uses. Steam updates your game automatically, but you need the same protocol to join.

Does Private - Raid Type Test run smoothly?

The last 48 hours saw an average of 194 server fps, with 142 as the lowest. Entities peaked at 47,347, including buildings, deployables and everything else. The highest memory usage was 3,311 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Private - Raid Type Test online, and how reliable is it?

You will find Private - Raid Type Test online now. Judging by the uptime it reports, the last restart was about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 15 October 2026, Rust Population saw it for the first time.

Where is Private - Raid Type Test located?

A region is not published by Private - Raid Type Test. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.94.33:20552 is where it lives.

How to join

How do I join Private - Raid Type Test?

Either enter client.connect 157.85.94.33:20552 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.