JDMEASY
Offline 157.85.94.71:20892 checked 16h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:16 UTC1d ago | – | – | running | 1 |
| Sun 25 Oct, 19:49 UTC2d ago | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does JDMEASY rank against other Rust servers?
By player hours over the last seven days, JDMEASY places at #6,076, within the top 27% of ranked servers.
How busy is JDMEASY?
At this count JDMEASY is offline, with its last sighting 16 hours ago. Seven days of counting give an average of 0 players and a peak of 3. Look at the last 48 hours and 00:00 UTC stands out: it averaged 3 players.
Lists and tags
What do the server tags on JDMEASY mean?
The game's server browser reads the tags JDMEASY publishes: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): You can join up to 75 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include JDMEASY?
JDMEASY appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe notes
What does wipe day look like on JDMEASY?
Averaged over recent wipes, 3 players were counted at the busiest point. 3 hours after the latest wipe the crowd peaked.
What is the wipe schedule on JDMEASY?
Too few wipes are on record for JDMEASY to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 42 hours ago the current world was made.
Settings
Which map does JDMEASY run?
A procedural map of size 4,000 from seed 319899182, generated by the game, is in use on JDMEASY. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on JDMEASY?
Nothing in JDMEASY's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does JDMEASY run?
On Linux, JDMEASY runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does JDMEASY run smoothly?
In the last 48 hours, it averaged 105 server fps, with a low of 1. Entities peaked at 94,137, including buildings, deployables and everything else. Up to 4,201 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is JDMEASY online, and how reliable is it?
We last saw JDMEASY 16 hours ago, and it is offline now. The uptime it reports suggests a restart roughly 7 hours ago. Over the last 2 full days, 48 of 48 hours were online, or 100%. It was first seen by Rust Population on 25 October 2026.
Where is JDMEASY located?
Nothing published by JDMEASY states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.94.71:20892 is where it lives.
Getting in
How do I join JDMEASY?
Either enter client.connect 157.85.94.71:20892 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.