Rust PopulationField survey · Rust servers
Observing 61,997 players 11,688 servers 3,447 with someone on 120 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,581habitat unknownfirst seen 10 Oct 2026

Yarrak01

Online 157.85.95.103:24839 checked 7m ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#13,581
top 61%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:40 UTC14d ago 2 – running 2
Sun 11 Oct, 11:06 UTC17d ago 3 held half 2.1 days 1
Sat 10 Oct, 14:01 UTC17d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Yarrak01 rank against other Rust servers?

The last seven days of player hours place Yarrak01 at #13,581, within the top 61% of all ranked servers.

How busy is Yarrak01?

Of its 40 slots, Yarrak01 is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.

Lists and tags

What do the server tags on Yarrak01 mean?

What the game's server browser reads from Yarrak01 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Yarrak01?

Yarrak01 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Yarrak01?

Averaged over recent wipes, 3 players were counted at the busiest point. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Yarrak01?

No next wipe can be predicted for Yarrak01, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 14 days 22 hours ago, that is how long the current world has stood.

Map and rules

Which map does Yarrak01 run?

Yarrak01 uses a map the game generates, procedural, at size 3,500 with seed 4413. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Yarrak01?

Nothing in Yarrak01's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Yarrak01 run?

The setup is Rust network protocol 2635 and build 167781 on Linux for Yarrak01. The protocol must match for you to join, and Steam updates it for you.

Does Yarrak01 run smoothly?

The last 48 hours saw an average of 122 server fps, with 61 as the lowest. Up to 65,851 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,576 MB. Players feel lag when fps is low and the entity count climbs.

Is Yarrak01 online, and how reliable is it?

Right now, Yarrak01 is online. About 3 days 20 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 10 October 2026, Rust Population saw it for the first time.

Where is Yarrak01 located?

A region is not published by Yarrak01. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.95.103:24839 is where it lives.

Getting in

How do I join Yarrak01?

To connect directly, open Rust's console with F1 and type client.connect 157.85.95.103:24839; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players You can join up to 40 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.