A Shockbyte Rust
Offline 157.85.95.125:21919 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:36 UTC27d ago | 1 | – | running | 0 |
| Tue 15 Sep, 16:43 UTC43d ago | 4 | halved by day 6 | 16.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Shockbyte Rust rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust at #15,140, within the top 70% of all ranked servers.
How busy is A Shockbyte Rust?
We have no live count for A Shockbyte Rust right now. It was last seen 13 days 9 hours ago.
Lists and tags
What do the server tags on A Shockbyte Rust mean?
These are the tags A Shockbyte Rust publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include A Shockbyte Rust?
On Rust Population, A Shockbyte Rust is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on A Shockbyte Rust?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 47 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 6 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on A Shockbyte Rust?
Too few wipes are on record for A Shockbyte Rust to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does A Shockbyte Rust run?
The map on A Shockbyte Rust is procedural, made by the game at size 4,000 from seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on A Shockbyte Rust?
The name tells you nothing about gather rates: A Shockbyte Rust states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does A Shockbyte Rust run?
The setup is Rust network protocol 2634 and build 167781 on Linux for A Shockbyte Rust. Steam updates your game automatically, but you need the same protocol to join.
Is A Shockbyte Rust online, and how reliable is it?
Offline at the moment, A Shockbyte Rust was last seen 13 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 15 September 2026.
Where is A Shockbyte Rust located?
No region is published by A Shockbyte Rust. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 157.85.95.125:21919.
How to join
How do I join A Shockbyte Rust?
Open the console with F1 in Rust and enter client.connect 157.85.95.125:21919. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.