Fodemonos
Offline 157.85.95.174:21787 checked 13h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 10:49 UTC16d ago | 2 | – | running | 0 |
| Sat 10 Oct, 01:52 UTC18d ago | 3 | held half | 2.4 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Fodemonos rank against other Rust servers?
By player hours over the last seven days, Fodemonos places at #5,653, within the top 25% of ranked servers.
How busy is Fodemonos?
We have no live count for Fodemonos right now. It was last seen 13 hours ago. Seven days of counting give an average of 0 players and a peak of 2. In the last 48 hours the peak hour came at 22:00 UTC, averaging 2 players.
Lists and tags
What do the server tags on Fodemonos mean?
These are the tags Fodemonos publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Fodemonos?
Fodemonos appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Fodemonos?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 35 hours in. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Fodemonos?
The record holds too few of Fodemonos's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 16 days 12 hours ago.
Settings
Which map does Fodemonos run?
A procedural map of size 3,500 from seed 50000, generated by the game, is in use on Fodemonos. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Fodemonos?
The name tells you nothing about gather rates: Fodemonos states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Fodemonos run?
On Linux, Fodemonos runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Fodemonos run smoothly?
The last 48 hours saw an average of 173 server fps, with 134 as the lowest. Up to 68,139 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,202 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Fodemonos online, and how reliable is it?
We last saw Fodemonos 13 hours ago, and it is offline now. About 14 hours ago, it restarted, according to its uptime. It was up 79% of the time over the last 7 full days, 132 out of 168 hours. On 10 October 2026, Rust Population saw it for the first time.
Where is Fodemonos located?
A region is not published by Fodemonos. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.95.174:21787 is where it lives.
How to join
How do I join Fodemonos?
To connect directly, open Rust's console with F1 and type client.connect 157.85.95.174:21787; or press Launch Rust on this page and Steam opens Rust and joins for you.