Rust PopulationField survey · Rust servers
Observing 58,384 players 11,747 servers 3,437 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,830habitat unknownfirst seen 13 Sep 2026

A Shockbyte Rust Server

Online 157.85.95.249:28015 checked 14m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#9,830
top 44%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:08 UTC3d ago 2 – running 0
Fri 9 Oct, 18:41 UTC18d ago 5 halved by day 5 14.9 days 3
Sat 3 Oct, 11:05 UTC24d ago 4 halved by day 5 6.3 days 3
Fri 2 Oct, 17:26 UTC25d ago 4 – 0.7 days 0
Fri 25 Sep, 16:19 UTC32d ago 3 halved by day 5 7 days 0
Fri 18 Sep, 16:51 UTC39d ago 4 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #9,830, within the top 44% of all ranked servers.

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server holds 0 players at the moment, out of 10 slots. We counted an average of 0 players in the past week, with 2 at the busiest.

Lists and tags

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include A Shockbyte Rust Server?

These Rust Population lists include A Shockbyte Rust Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on A Shockbyte Rust Server?

Across its recent wipes the busiest crowds averaged 4 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 3 days 6 hours ago, that is how long the current world has stood.

Map and rules

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server uses a map the game generates, procedural, at size 2,200 with seed 57841. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on A Shockbyte Rust Server?

The name tells you nothing about gather rates: A Shockbyte Rust Server states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does A Shockbyte Rust Server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for A Shockbyte Rust Server. Steam updates your game automatically, but you need the same protocol to join.

Does A Shockbyte Rust Server run smoothly?

The last 48 hours saw an average of 119 server fps, with 103 as the lowest. The entity count reached 23,209: buildings, deployables and all other objects. The highest memory usage was 3,360 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is up and running at the moment. The uptime it reports suggests a restart roughly 3 days 4 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is A Shockbyte Rust Server located?

A region is not published by A Shockbyte Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 157.85.95.249:28015 is where it lives.

How to join

How do I join A Shockbyte Rust Server?

Open the console with F1 in Rust and enter client.connect 157.85.95.249:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.