Private Solo Server
Offline 157.85.95.48:20363 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:18 UTC24d ago | 1 | – | running | 0 |
| Fri 2 Oct, 11:36 UTC26d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Private Solo Server rank against other Rust servers?
The last seven days of player hours place Private Solo Server at #15,346, within the top 71% of all ranked servers.
How busy is Private Solo Server?
We have no live count for Private Solo Server right now. It was last seen 15 days 3 hours ago.
Lists and tags
What do the server tags on Private Solo Server mean?
What the game's server browser reads from Private Solo Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Private Solo Server?
These Rust Population lists include Private Solo Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Private Solo Server?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on Private Solo Server?
Its rhythm cannot be told yet: too few of Private Solo Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 1 hours ago, that is how long the current world has stood.
Map and rules
Which map does Private Solo Server run?
A procedural map of size 3,500 from seed 296733043, generated by the game, is in use on Private Solo Server. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Private Solo Server?
The name tells you nothing about gather rates: Private Solo Server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Private Solo Server run?
The setup is Rust network protocol 2634 and build 166652 on Linux for Private Solo Server. Steam updates your game automatically, but you need the same protocol to join.
Is Private Solo Server online, and how reliable is it?
Offline at the moment, Private Solo Server was last seen 15 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Private Solo Server located?
No region is published by Private Solo Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 157.85.95.48:20363.
Getting in
How do I join Private Solo Server?
To connect directly, open Rust's console with F1 and type client.connect 157.85.95.48:20363; or press Launch Rust on this page and Steam opens Rust and joins for you.