Wild Rust
Offline 157.90.94.48:44672 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:26 UTC14d ago | – | – | running | 0 |
| Thu 1 Oct, 18:36 UTC FW26d ago | – | – | 11.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Wild Rust rank against other Rust servers?
By player hours over the last seven days, Wild Rust places at #14,089, within the top 63% of ranked servers.
How busy is Wild Rust?
At this count Wild Rust is offline, with its last sighting 3 days 18 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on Wild Rust mean?
The game's server browser reads the tags Wild Rust publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Wild Rust?
These Rust Population lists include Wild Rust: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Wild Rust?
Too few wipes are on record for Wild Rust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 14 days 14 hours ago, that is how long the current world has stood.
Map and rules
Which map does Wild Rust run?
The map on Wild Rust is procedural, made by the game at size 4,000 from seed 1412169497. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Wild Rust?
Nothing in Wild Rust's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Wild Rust run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Wild Rust. Your game needs the same protocol to join; Steam takes care of updating it.
Is Wild Rust online, and how reliable is it?
We last saw Wild Rust 3 days 18 hours ago, and it is offline now. It was up 7% of the time over the last 7 full days, 12 out of 168 hours. It was first seen by Rust Population on 20 September 2026.
Where is Wild Rust located?
No region is published by Wild Rust. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 157.90.94.48:44672.
Getting in
How do I join Wild Rust?
Open the console with F1 in Rust and enter client.connect 157.90.94.48:44672. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.