ToxVoice Local Test
Offline 158.174.114.170:28015 checked 8h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ToxVoice Local Test rank against other Rust servers?
By player hours over the last seven days, ToxVoice Local Test places at #15,349, within the top 69% of ranked servers.
How busy is ToxVoice Local Test?
At this count ToxVoice Local Test is offline, with its last sighting 8 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on ToxVoice Local Test mean?
What the game's server browser reads from ToxVoice Local Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ToxVoice Local Test?
These Rust Population lists include ToxVoice Local Test: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on ToxVoice Local Test?
Too few wipes are on record for ToxVoice Local Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 10 days 13 hours ago the current world was made.
Settings
Which map does ToxVoice Local Test run?
ToxVoice Local Test uses a map the game generates: procedural.
What are the rules and settings on ToxVoice Local Test?
Nothing in ToxVoice Local Test's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does ToxVoice Local Test run?
The setup is Rust network protocol 2634 and build 167781 on Windows for ToxVoice Local Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is ToxVoice Local Test online, and how reliable is it?
We last saw ToxVoice Local Test 8 hours ago, and it is offline now. It was up 85% of the time over the last 7 full days, 143 out of 168 hours. It was first seen by Rust Population on 18 October 2026.
Where is ToxVoice Local Test located?
No region is published by ToxVoice Local Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 158.174.114.170:28015.
Getting in
How do I join ToxVoice Local Test?
Either enter client.connect 158.174.114.170:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.