Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 95 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,797habitat unknownfirst seen 21 Sep 2026

Sicily Experience

Offline 158.47.212.157:28015 checked 19h ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#8,797
top 40%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75117:0018:0019:0020:0021:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Sun 18 OctFri 2 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 00:04 UTC10d ago 1 – running 0
Fri 2 Oct, 00:48 UTC26d ago 1 halved by day 6 16 days 0
Wed 23 Sep, 01:58 UTC35d ago 1 held half 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Sicily Experience rank against other Rust servers?

By player hours over the last seven days, Sicily Experience places at #8,797, within the top 40% of ranked servers.

How busy is Sicily Experience?

Sicily Experience is offline at this count; we last saw it 19 hours ago. Seven days of counting give an average of 1 players and a peak of 1. Look at the last 48 hours and 19:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on Sicily Experience mean?

The game's server browser reads the tags Sicily Experience publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Sicily Experience?

These Rust Population lists include Sicily Experience: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on Sicily Experience?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In those that did not hold, the fall below half came by day 6.

What is the wipe schedule on Sicily Experience?

There is no next wipe to predict: Sicily Experience wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days 18 hours ago, that is how long the current world has stood.

Map and rules

Which map does Sicily Experience run?

Sicily Experience uses a map the game generates: procedural.

What are the rules and settings on Sicily Experience?

No gather rate appears in the name of Sicily Experience. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Sicily Experience run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Sicily Experience. The protocol must match for you to join, and Steam updates it for you.

Is Sicily Experience online, and how reliable is it?

Currently offline, Sicily Experience was last seen 19 hours ago. Over the last 7 full days, 11 of 168 hours were online, or 7%. It was first seen by Rust Population on 21 September 2026.

Where is Sicily Experience located?

Nothing published by Sicily Experience states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 158.47.212.157:28015.

How to join

How do I join Sicily Experience?

Open the console with F1 in Rust and enter client.connect 158.47.212.157:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.