Dev Server
Online 158.69.226.187:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:20 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Dev Server rank against other Rust servers?
Over the past week it ranks #12,071 for player hours, which puts Dev Server in the top 54% of all ranked servers.
How busy is Dev Server?
The count for Dev Server stands at 0 players right now. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 05:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Dev Server mean?
The game's server browser reads the tags Dev Server publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp0 (Max players): 0 slots are available; ts30 (Group limit): Teams can have no more than 30 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Dev Server?
Dev Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Dev Server?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Dev Server?
The record holds too few of Dev Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 22 hours ago.
Settings
Which map does Dev Server run?
The map on Dev Server is procedural, made by the game at size 4,500 from seed 663008107. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Dev Server?
No gather rate appears in the name of Dev Server. The group limit is 30 players. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Dev Server run?
On Linux, Dev Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does Dev Server run smoothly?
It ran at 30 server fps on average over the last 48 hours, and never went below 30. Entities peaked at 30,874, including buildings, deployables and everything else. The highest memory usage was 3,899 MB. What players experience as lag comes from low fps and a rising entity count.
Is Dev Server online, and how reliable is it?
You will find Dev Server online now. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Dev Server located?
No region is published by Dev Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 158.69.226.187:28015.
How to join
How do I join Dev Server?
To connect directly, open Rust's console with F1 and type client.connect 158.69.226.187:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.