RusTTV
Online 158.69.226.46:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:23 UTC4d ago | 0 | – | running | 0 |
| Fri 2 Oct, 23:43 UTC25d ago | 1 | halved by day 1 | 21.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RusTTV rank against other Rust servers?
Over the past week it ranks #15,412 for player hours, which puts RusTTV in the top 69% of all ranked servers.
How busy is RusTTV?
Of its 20 slots, RusTTV is using 0 right now. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on RusTTV mean?
The game's server browser reads the tags RusTTV publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RusTTV?
RusTTV appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on RusTTV?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on RusTTV?
Too few wipes are on record for RusTTV to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 4 days 5 hours ago the current world was made.
Settings
Which map does RusTTV run?
RusTTV uses a map the game generates, procedural, at size 4,750 with seed 515151. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RusTTV?
No gather rate appears in the name of RusTTV. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does RusTTV run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RusTTV. Your game needs the same protocol to join; Steam takes care of updating it.
Does RusTTV run smoothly?
In the last 48 hours, it averaged 78 server fps, with a low of 70. Entities peaked at 129,649, including buildings, deployables and everything else. The highest memory usage was 5,388 MB. What players experience as lag comes from low fps and a rising entity count.
Is RusTTV online, and how reliable is it?
RusTTV is up and running at the moment. About 4 days 3 hours ago, it restarted, according to its uptime. It was up 74% of the time over the last 7 full days, 125 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is RusTTV located?
A region is not published by RusTTV. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 158.69.226.46:28015 is where it lives.
How to join
How do I join RusTTV?
Either enter client.connect 158.69.226.46:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.