Rust PopulationField survey · Rust servers
Observing 56,552 players 11,688 servers 3,390 with someone on 97 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,399NAfirst seen 13 Sep 2026

Respawn Isle / Small Teams / North America

Online NA 158.69.23.51:28036 checked 12m ago

biweekly wipes oxidepremium

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,399
top 69% · #1542 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
8d 8h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0015:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510013:0022:0007:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

8d 8h
Thu 5 Nov, 19:00 UTC
FW
15d 5h
Thu 12 Nov, 16:01 UTC
36d 8h
Thu 3 Dec, 19:00 UTC
FW
43d 5h
Thu 10 Dec, 16:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:01 UTC12d ago 1 – running 0
Thu 1 Oct, 18:03 UTC FW26d ago 0 – 13.9 days 0
Thu 17 Sep, 16:03 UTC40d ago 0 – 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Respawn Isle / Small Teams / North America rank against other Rust servers?

Respawn Isle / Small Teams / North America ranks #15,399 on seven-day player hours, #1,542 in North America, and sits in the top 69% of all ranked servers.

How busy is Respawn Isle / Small Teams / North America?

The count reads 0 players on Respawn Isle / Small Teams / North America, which has 50 slots. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Respawn Isle / Small Teams / North America mean?

The game's server browser reads the tags Respawn Isle / Small Teams / North America publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Respawn Isle / Small Teams / North America?

These Rust Population lists include Respawn Isle / Small Teams / North America: Community servers, field-listed and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on Respawn Isle / Small Teams / North America?

The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 33 hours in.

What is the wipe schedule on Respawn Isle / Small Teams / North America?

Counted by rhythm, Respawn Isle / Small Teams / North America wipes every 4 weeks on Thursday at 16:01 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 12 days 18 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does Respawn Isle / Small Teams / North America run?

The map on Respawn Isle / Small Teams / North America is procedural, made by the game at size 3,600.

What are the rules and settings on Respawn Isle / Small Teams / North America?

No gather rate appears in the name of Respawn Isle / Small Teams / North America. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The plugins it runs are Oxide. Joining requires Rust's premium status. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Respawn Isle / Small Teams / North America run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Respawn Isle / Small Teams / North America. Your game needs the same protocol to join; Steam takes care of updating it.

Does Respawn Isle / Small Teams / North America run smoothly?

In the last 48 hours, it averaged 86 server fps, with a low of 60. The entity count reached 74,887: buildings, deployables and all other objects. Memory use peaked at 2,699 MB. What players experience as lag comes from low fps and a rising entity count.

Is Respawn Isle / Small Teams / North America online, and how reliable is it?

You will find Respawn Isle / Small Teams / North America online now. About 49 minutes ago, it restarted, according to its uptime. It was up 98% of the time over the last 7 full days, 165 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Respawn Isle / Small Teams / North America located?

The NA tag is how Respawn Isle / Small Teams / North America places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 158.69.23.51:28036.

How to join

How do I join Respawn Isle / Small Teams / North America?

To connect directly, open Rust's console with F1 and type client.connect 158.69.23.51:28036; or press Launch Rust on this page and Steam opens Rust and joins for you. Joining requires Rust's premium status. You can find its website at https://respawnisle.com.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^q,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.