Respawn Isle / Small Teams / North America
Online NA 158.69.23.51:28036 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:01 UTC12d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:03 UTC FW26d ago | 0 | – | 13.9 days | 0 |
| Thu 17 Sep, 16:03 UTC40d ago | 0 | – | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Respawn Isle / Small Teams / North America rank against other Rust servers?
Respawn Isle / Small Teams / North America ranks #15,399 on seven-day player hours, #1,542 in North America, and sits in the top 69% of all ranked servers.
How busy is Respawn Isle / Small Teams / North America?
The count reads 0 players on Respawn Isle / Small Teams / North America, which has 50 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Respawn Isle / Small Teams / North America mean?
The game's server browser reads the tags Respawn Isle / Small Teams / North America publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Respawn Isle / Small Teams / North America?
These Rust Population lists include Respawn Isle / Small Teams / North America: Community servers, field-listed and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on Respawn Isle / Small Teams / North America?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 33 hours in.
What is the wipe schedule on Respawn Isle / Small Teams / North America?
Counted by rhythm, Respawn Isle / Small Teams / North America wipes every 4 weeks on Thursday at 16:01 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 12 days 18 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does Respawn Isle / Small Teams / North America run?
The map on Respawn Isle / Small Teams / North America is procedural, made by the game at size 3,600.
What are the rules and settings on Respawn Isle / Small Teams / North America?
No gather rate appears in the name of Respawn Isle / Small Teams / North America. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The plugins it runs are Oxide. Joining requires Rust's premium status. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Respawn Isle / Small Teams / North America run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Respawn Isle / Small Teams / North America. Your game needs the same protocol to join; Steam takes care of updating it.
Does Respawn Isle / Small Teams / North America run smoothly?
In the last 48 hours, it averaged 86 server fps, with a low of 60. The entity count reached 74,887: buildings, deployables and all other objects. Memory use peaked at 2,699 MB. What players experience as lag comes from low fps and a rising entity count.
Is Respawn Isle / Small Teams / North America online, and how reliable is it?
You will find Respawn Isle / Small Teams / North America online now. About 49 minutes ago, it restarted, according to its uptime. It was up 98% of the time over the last 7 full days, 165 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Respawn Isle / Small Teams / North America located?
The NA tag is how Respawn Isle / Small Teams / North America places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 158.69.23.51:28036.
How to join
How do I join Respawn Isle / Small Teams / North America?
To connect directly, open Rust's console with F1 and type client.connect 158.69.23.51:28036; or press Launch Rust on this page and Steam opens Rust and joins for you. Joining requires Rust's premium status. You can find its website at https://respawnisle.com.