DemoTest
Offline 159.196.137.148:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does DemoTest rank against other Rust servers?
Over the past week it ranks #14,195 for player hours, which puts DemoTest in the top 66% of all ranked servers.
How busy is DemoTest?
DemoTest is offline at this count; we last saw it 15 days 2 hours ago.
Lists and tags
What do the server tags on DemoTest mean?
What the game's server browser reads from DemoTest is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include DemoTest?
These Rust Population lists include DemoTest: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on DemoTest?
Its rhythm cannot be told yet: too few of DemoTest's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 15 days 2 hours ago the current world was made.
Settings
Which map does DemoTest run?
A procedural map, generated by the game, is in use on DemoTest.
What are the rules and settings on DemoTest?
The name tells you nothing about gather rates: DemoTest states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does DemoTest run?
The setup is Rust network protocol 2634 and build 167781 on Windows for DemoTest. The protocol must match for you to join, and Steam updates it for you.
Is DemoTest online, and how reliable is it?
Currently offline, DemoTest was last seen 15 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 14 October 2026.
Where is DemoTest located?
Nothing published by DemoTest states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 159.196.137.148:28015 is where it lives.
How to join
How do I join DemoTest?
To connect directly, open Rust's console with F1 and type client.connect 159.196.137.148:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.