Rusted Outback PVE [Perth]
Online 159.196.80.94:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:14 UTC17d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rusted Outback PVE [Perth] rank against other Rust servers?
The last seven days of player hours place Rusted Outback PVE [Perth] at #5,384, within the top 24% of all ranked servers.
How busy is Rusted Outback PVE [Perth]?
Rusted Outback PVE [Perth] holds 0 players at the moment, out of 30 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. The busiest hour in the last 48 was 08:00 UTC, when an average of 2 players were on.
Tags
What do the server tags on Rusted Outback PVE [Perth] mean?
The game's server browser reads the tags Rusted Outback PVE [Perth] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rusted Outback PVE [Perth]?
These Rust Population lists include Rusted Outback PVE [Perth]: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Rusted Outback PVE [Perth]?
The busiest point of its recent wipes averaged 4 players. Peak came 20 hours into the latest wipe.
What is the wipe schedule on Rusted Outback PVE [Perth]?
Too few wipes are on record for Rusted Outback PVE [Perth] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 17 days 10 hours ago.
Map and rules
Which map does Rusted Outback PVE [Perth] run?
Rusted Outback PVE [Perth] uses a map the game generates, procedural, at size 4,000 with seed 1408970281. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Rusted Outback PVE [Perth]?
Nothing in Rusted Outback PVE [Perth]'s name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Rusted Outback PVE [Perth] run?
Rust network protocol 2635 and build 168909 on Windows is what Rusted Outback PVE [Perth] uses. The protocol must match for you to join, and Steam updates it for you.
Does Rusted Outback PVE [Perth] run smoothly?
It ran at 59 server fps on average over the last 48 hours, and never went below 44. Up to 93,564 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,640 MB. What players experience as lag comes from low fps and a rising entity count.
Is Rusted Outback PVE [Perth] online, and how reliable is it?
Rusted Outback PVE [Perth] is up and running at the moment. The uptime it reports suggests a restart roughly 3 days 11 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is Rusted Outback PVE [Perth] located?
Nothing published by Rusted Outback PVE [Perth] states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 159.196.80.94:28015.
Getting in
How do I join Rusted Outback PVE [Perth]?
Open the console with F1 in Rust and enter client.connect 159.196.80.94:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://www.devcon1.com.