Rust PVE - Local Test
Offline 159.224.231.121:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust PVE - Local Test rank against other Rust servers?
Over the past week it ranks #13,764 for player hours, which puts Rust PVE - Local Test in the top 62% of all ranked servers.
How busy is Rust PVE - Local Test?
We have no live count for Rust PVE - Local Test right now. It was last seen 22 days 6 hours ago.
Lists and tags
What do the server tags on Rust PVE - Local Test mean?
These are the tags Rust PVE - Local Test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust PVE - Local Test?
Rust PVE - Local Test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Rust PVE - Local Test?
Its rhythm cannot be told yet: too few of Rust PVE - Local Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 10 hours ago the current world was made.
Map and rules
Which map does Rust PVE - Local Test run?
A procedural map, generated by the game, is in use on Rust PVE - Local Test.
What are the rules and settings on Rust PVE - Local Test?
No gather rate appears in the name of Rust PVE - Local Test. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rust PVE - Local Test run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Rust PVE - Local Test. The protocol must match for you to join, and Steam updates it for you.
Is Rust PVE - Local Test online, and how reliable is it?
Currently offline, Rust PVE - Local Test was last seen 22 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 6 October 2026.
Where is Rust PVE - Local Test located?
No region is published by Rust PVE - Local Test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 159.224.231.121:28015.
Getting in
How do I join Rust PVE - Local Test?
Open the console with F1 in Rust and enter client.connect 159.224.231.121:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.