Rust PopulationField survey · Rust servers
Observing 32,367 players 11,640 servers 2,784 with someone on 73 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,764habitat unknownfirst seen 6 Oct 2026

Rust PVE - Local Test

Offline 159.224.231.121:28015 checked 22d ago

moddedoxide

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak –
Rank
#13,764
top 62%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust PVE - Local Test rank against other Rust servers?

Over the past week it ranks #13,764 for player hours, which puts Rust PVE - Local Test in the top 62% of all ranked servers.

How busy is Rust PVE - Local Test?

We have no live count for Rust PVE - Local Test right now. It was last seen 22 days 6 hours ago.

Lists and tags

What do the server tags on Rust PVE - Local Test mean?

These are the tags Rust PVE - Local Test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust PVE - Local Test?

Rust PVE - Local Test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Rust PVE - Local Test?

Its rhythm cannot be told yet: too few of Rust PVE - Local Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 10 hours ago the current world was made.

Map and rules

Which map does Rust PVE - Local Test run?

A procedural map, generated by the game, is in use on Rust PVE - Local Test.

What are the rules and settings on Rust PVE - Local Test?

No gather rate appears in the name of Rust PVE - Local Test. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Rust PVE - Local Test run?

The setup is Rust network protocol 2634 and build 166652 on Windows for Rust PVE - Local Test. The protocol must match for you to join, and Steam updates it for you.

Is Rust PVE - Local Test online, and how reliable is it?

Currently offline, Rust PVE - Local Test was last seen 22 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 6 October 2026.

Where is Rust PVE - Local Test located?

No region is published by Rust PVE - Local Test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 159.224.231.121:28015.

Getting in

How do I join Rust PVE - Local Test?

Open the console with F1 in Rust and enter client.connect 159.224.231.121:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.