Rust PVE - Local Test
Offline 159.224.231.3:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust PVE - Local Test rank against other Rust servers?
Over the past week it ranks #13,764 for player hours, which puts Rust PVE - Local Test in the top 62% of all ranked servers.
How busy is Rust PVE - Local Test?
Rust PVE - Local Test is offline at this count; we last saw it 21 days 11 hours ago.
Tags
What do the server tags on Rust PVE - Local Test mean?
What the game's server browser reads from Rust PVE - Local Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts2147483647 (Group limit): You may team with up to 2147483647 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust PVE - Local Test?
On Rust Population, Rust PVE - Local Test is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Rust PVE - Local Test?
Too few wipes are on record for Rust PVE - Local Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 21 days 15 hours ago, that is how long the current world has stood.
Settings
Which map does Rust PVE - Local Test run?
A procedural map, generated by the game, is in use on Rust PVE - Local Test.
What are the rules and settings on Rust PVE - Local Test?
The name tells you nothing about gather rates: Rust PVE - Local Test states none. The group limit is 2147483647 players. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Rust PVE - Local Test run?
On Windows, Rust PVE - Local Test runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is Rust PVE - Local Test online, and how reliable is it?
We last saw Rust PVE - Local Test 21 days 11 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 6 October 2026.
Where is Rust PVE - Local Test located?
A region is not published by Rust PVE - Local Test. Rust Population does not look up where the machine stands; it shows where the server says it is. 159.224.231.3:28015 is where it lives.
Getting in
How do I join Rust PVE - Local Test?
To connect directly, open Rust's console with F1 and type client.connect 159.224.231.3:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.