In Rust We Trust
Offline NA 159.26.100.225:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 04:29 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does In Rust We Trust rank against other Rust servers?
In Rust We Trust ranks #15,308 on seven-day player hours, #1,559 in North America, and sits in the top 70% of all ranked servers.
How busy is In Rust We Trust?
At this count In Rust We Trust is offline, with its last sighting 8 days 4 hours ago.
Lists and tags
What do the server tags on In Rust We Trust mean?
These are the tags In Rust We Trust publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^r (Roleplay): Roleplay is the focus of this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include In Rust We Trust?
These Rust Population lists include In Rust We Trust: Modded Rust servers, counted, Rust population: roleplay and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on In Rust We Trust?
The busiest point of its recent wipes averaged 1 players. 23 hours after the latest wipe the crowd peaked.
What is the wipe schedule on In Rust We Trust?
The force wipe is the only wipe In Rust We Trust takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 24 days 1 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does In Rust We Trust run?
In Rust We Trust uses a map the game generates: procedural.
What are the rules and settings on In Rust We Trust?
No gather rate appears in the name of In Rust We Trust. Eight players per group is the default, and it applies here. This server runs roleplay, roleplay rules, jobs and towns. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does In Rust We Trust run?
Rust network protocol 2634 and build 166652 on Windows is what In Rust We Trust uses. The protocol must match for you to join, and Steam updates it for you.
Is In Rust We Trust online, and how reliable is it?
We last saw In Rust We Trust 8 days 4 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 16 October 2026, Rust Population saw it for the first time.
Where is In Rust We Trust located?
By its NA tag, In Rust We Trust says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 159.26.100.225:28015 is where it lives.
How to join
How do I join In Rust We Trust?
To connect directly, open Rust's console with F1 and type client.connect 159.26.100.225:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.