My Local Testing Server
Offline 159.26.106.135:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:17 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Local Testing Server rank against other Rust servers?
By player hours over the last seven days, My Local Testing Server places at #15,903, within the top 70% of ranked servers.
How busy is My Local Testing Server?
We have no live count for My Local Testing Server right now. It was last seen 26 days 8 hours ago.
Tags
What do the server tags on My Local Testing Server mean?
The game's server browser reads the tags My Local Testing Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Local Testing Server?
My Local Testing Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on My Local Testing Server?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on My Local Testing Server?
The record holds too few of My Local Testing Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 11 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on My Local Testing Server?
No gather rate appears in the name of My Local Testing Server. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My Local Testing Server run?
On Windows, My Local Testing Server runs Rust network protocol 2634 and build 166586. Steam updates your game automatically, but you need the same protocol to join.
Is My Local Testing Server online, and how reliable is it?
Currently offline, My Local Testing Server was last seen 26 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.
Where is My Local Testing Server located?
Nothing published by My Local Testing Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 159.26.106.135:28015.
Getting in
How do I join My Local Testing Server?
To connect directly, open Rust's console with F1 and type client.connect 159.26.106.135:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.