Rust PopulationField survey · Rust servers
Observing 90,952 players 11,834 servers 3,739 with someone on 423 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,353habitat unknownfirst seen 14 Oct 2026

PWC local test

Offline 159.69.176.218:28915 checked 9d ago

moddedoxide

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,353
top 70%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct19 Oct22 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.8 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 05:59 UTC9d ago 0 – running 0
Wed 14 Oct, 11:22 UTC15d ago 0 – 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does PWC local test rank against other Rust servers?

The last seven days of player hours place PWC local test at #15,353, within the top 70% of all ranked servers.

How busy is PWC local test?

PWC local test is offline at this count; we last saw it 9 days 15 hours ago.

Tags

What do the server tags on PWC local test mean?

These are the tags PWC local test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include PWC local test?

On Rust Population, PWC local test is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on PWC local test?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 1 hours into the latest wipe.

What is the wipe schedule on PWC local test?

Its rhythm cannot be told yet: too few of PWC local test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 9 days 15 hours ago the current world was made.

Map and rules

Which map does PWC local test run?

A procedural map, generated by the game, is in use on PWC local test.

What are the rules and settings on PWC local test?

Nothing in PWC local test's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does PWC local test run?

The setup is Rust network protocol 2634 and build 167584 on Windows for PWC local test. The protocol must match for you to join, and Steam updates it for you.

Is PWC local test online, and how reliable is it?

Offline at the moment, PWC local test was last seen 9 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 14 October 2026.

Where is PWC local test located?

Nothing published by PWC local test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 159.69.176.218:28915 is where it lives.

How to join

How do I join PWC local test?

Either enter client.connect 159.69.176.218:28915 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.