Zed_Skipper
Offline 16.170.221.124:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Zed_Skipper rank against other Rust servers?
The last seven days of player hours place Zed_Skipper at #15,986, within the top 71% of all ranked servers.
How busy is Zed_Skipper?
Zed_Skipper is offline at this count; we last saw it 22 days 5 hours ago.
Lists and tags
What do the server tags on Zed_Skipper mean?
These are the tags Zed_Skipper publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Zed_Skipper?
On Rust Population, Zed_Skipper is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Zed_Skipper?
Too few wipes are on record for Zed_Skipper to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 22 days 6 hours ago, that is how long the current world has stood.
Map and rules
Which map does Zed_Skipper run?
A procedural map, generated by the game, is in use on Zed_Skipper.
What are the rules and settings on Zed_Skipper?
Nothing in Zed_Skipper's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Zed_Skipper run?
On Windows, Zed_Skipper runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is Zed_Skipper online, and how reliable is it?
Currently offline, Zed_Skipper was last seen 22 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 6 October 2026.
Where is Zed_Skipper located?
Nothing published by Zed_Skipper states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 16.170.221.124:28015 is where it lives.
How to join
How do I join Zed_Skipper?
Open the console with F1 in Rust and enter client.connect 16.170.221.124:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.