Nightman 1
Online 160.191.57.196:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Nightman 1 rank against other Rust servers?
By player hours over the last seven days, Nightman 1 places at #12,709, within the top 57% of ranked servers.
How busy is Nightman 1?
Nightman 1 holds 0 players at the moment, out of 50 slots. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 12:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Nightman 1 mean?
The game's server browser reads the tags Nightman 1 publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Nightman 1?
Nightman 1 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Nightman 1?
Its rhythm cannot be told yet: too few of Nightman 1's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 28 days 1 hours ago, that is how long the current world has stood.
Settings
Which map does Nightman 1 run?
Nightman 1 uses a map the game generates, procedural, at size 3,850 with seed 181122162. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Nightman 1?
No gather rate appears in the name of Nightman 1. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Nightman 1 run?
Rust network protocol 2635 and build 168909 on Linux is what Nightman 1 uses. Steam updates your game automatically, but you need the same protocol to join.
Does Nightman 1 run smoothly?
In the last 48 hours, it averaged 106 server fps, with a low of 63. The entity count reached 81,733: buildings, deployables and all other objects. Memory use peaked at 2,290 MB. Players feel lag when fps is low and the entity count climbs.
Is Nightman 1 online, and how reliable is it?
You will find Nightman 1 online now. The uptime it reports suggests a restart roughly 30 minutes ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 17 October 2026, Rust Population saw it for the first time.
Where is Nightman 1 located?
Nothing published by Nightman 1 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 160.191.57.196:28015 is where it lives.
Getting in
How do I join Nightman 1?
Either enter client.connect 160.191.57.196:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.