Rust PopulationField survey · Rust servers
Observing 71,129 players 11,757 servers 3,435 with someone on 212 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,709habitat unknownfirst seen 17 Oct 2026

Nightman 1

Online 160.191.57.196:28015 checked 9m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#12,709
top 57%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.511.5200:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Nightman 1 rank against other Rust servers?

By player hours over the last seven days, Nightman 1 places at #12,709, within the top 57% of ranked servers.

How busy is Nightman 1?

Nightman 1 holds 0 players at the moment, out of 50 slots. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 12:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on Nightman 1 mean?

The game's server browser reads the tags Nightman 1 publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Nightman 1?

Nightman 1 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Nightman 1?

Its rhythm cannot be told yet: too few of Nightman 1's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 28 days 1 hours ago, that is how long the current world has stood.

Settings

Which map does Nightman 1 run?

Nightman 1 uses a map the game generates, procedural, at size 3,850 with seed 181122162. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Nightman 1?

No gather rate appears in the name of Nightman 1. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Nightman 1 run?

Rust network protocol 2635 and build 168909 on Linux is what Nightman 1 uses. Steam updates your game automatically, but you need the same protocol to join.

Does Nightman 1 run smoothly?

In the last 48 hours, it averaged 106 server fps, with a low of 63. The entity count reached 81,733: buildings, deployables and all other objects. Memory use peaked at 2,290 MB. Players feel lag when fps is low and the entity count climbs.

Is Nightman 1 online, and how reliable is it?

You will find Nightman 1 online now. The uptime it reports suggests a restart roughly 30 minutes ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 17 October 2026, Rust Population saw it for the first time.

Where is Nightman 1 located?

Nothing published by Nightman 1 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 160.191.57.196:28015 is where it lives.

Getting in

How do I join Nightman 1?

Either enter client.connect 160.191.57.196:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.