RustServer_13458
Online 160.251.137.68:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_13458 rank against other Rust servers?
Over the past week it ranks #15,268 for player hours, which puts RustServer_13458 in the top 68% of all ranked servers.
How busy is RustServer_13458?
Of its 50 slots, RustServer_13458 is using 0 right now. We counted 0 players on average across the past week.
Tags
What do the server tags on RustServer_13458 mean?
What the game's server browser reads from RustServer_13458 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer_13458?
RustServer_13458 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustServer_13458?
Too few wipes are on record for RustServer_13458 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 55 days 13 hours ago, that is how long the current world has stood.
Settings
Which map does RustServer_13458 run?
RustServer_13458 uses a map the game generates, procedural, at size 3,000 with seed 11700. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustServer_13458?
No gather rate appears in the name of RustServer_13458. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustServer_13458 run?
Rust network protocol 2633 and build 162929 on Linux is what RustServer_13458 uses. The protocol must match for you to join, and Steam updates it for you.
Does RustServer_13458 run smoothly?
The last 48 hours saw an average of 96 server fps, with 51 as the lowest. Up to 48,538 entities were present, counting buildings, deployables and everything else. Up to 2,570 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RustServer_13458 online, and how reliable is it?
RustServer_13458 is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 days 22 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is RustServer_13458 located?
No region is published by RustServer_13458. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 160.251.137.68:28015.
Getting in
How do I join RustServer_13458?
Either enter client.connect 160.251.137.68:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.