RustServer_11418
Online 160.251.140.176:28015 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:51 UTC24d ago | 12 | – | running | 1 |
| Sun 4 Oct, 16:04 UTC25d ago | 12 | – | 0.7 days | 0 |
| Sat 3 Oct, 11:08 UTC26d ago | 2 | – | 1.2 days | 0 |
| Fri 2 Oct, 13:56 UTC27d ago | 2 | – | 0.9 days | 1 |
| Thu 1 Oct, 16:04 UTC28d ago | 1 | – | 0.9 days | 0 |
| Wed 30 Sep, 09:27 UTC29d ago | 1 | – | 1.3 days | 0 |
| Tue 29 Sep, 19:20 UTC30d ago | 1 | – | 0.6 days | 0 |
| Tue 29 Sep, 11:08 UTC30d ago | 1 | – | 0.3 days | 0 |
| Mon 28 Sep, 14:47 UTC31d ago | 1 | – | 0.8 days | 1 |
| Sun 27 Sep, 16:01 UTC32d ago | 4 | – | 0.9 days | 0 |
| Sat 26 Sep, 13:19 UTC33d ago | 4 | – | 1.1 days | 0 |
| Fri 25 Sep, 12:00 UTC34d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_11418 rank against other Rust servers?
The last seven days of player hours place RustServer_11418 at #2,983, within the top 13% of all ranked servers.
How busy is RustServer_11418?
The count reads 0 players on RustServer_11418, which has 50 slots. We counted an average of 1 players in the past week, with 9 at the busiest. Look at the last 48 hours and 16:00 UTC stands out: it averaged 3 players.
Tags
What do the server tags on RustServer_11418 mean?
What the game's server browser reads from RustServer_11418 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustServer_11418?
On Rust Population, RustServer_11418 is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on RustServer_11418?
Across its recent wipes the busiest crowds averaged 9 players. Peak came 4 hours into the latest wipe.
What is the wipe schedule on RustServer_11418?
No next wipe can be predicted for RustServer_11418, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 24 days 16 hours ago.
Settings
Which map does RustServer_11418 run?
The map on RustServer_11418 is procedural, made by the game at size 3,500 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on RustServer_11418?
No gather rate appears in the name of RustServer_11418. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RustServer_11418 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RustServer_11418. Steam updates your game automatically, but you need the same protocol to join.
Does RustServer_11418 run smoothly?
It ran at 77 server fps on average over the last 48 hours, and never went below 60. Up to 72,772 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,767 MB. What players experience as lag comes from low fps and a rising entity count.
Is RustServer_11418 online, and how reliable is it?
You will find RustServer_11418 online now. About 6 days 4 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is RustServer_11418 located?
A region is not published by RustServer_11418. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 160.251.140.176:28015.
Getting in
How do I join RustServer_11418?
Either enter client.connect 160.251.140.176:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.