Rust PopulationField survey · Rust servers
Observing 102,471 players 11,898 servers 3,963 with someone on 334 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,310habitat unknownfirst seen 13 Sep 2026

hitosetserver001

Online 160.251.143.180:28015 checked 13m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
35d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:59 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does hitosetserver001 rank against other Rust servers?

By player hours over the last seven days, hitosetserver001 places at #15,310, within the top 69% of ranked servers.

How busy is hitosetserver001?

The count reads 0 players on hitosetserver001, which has 10 slots. Counted over seven days: an average of 0 players.

Tags

What do the server tags on hitosetserver001 mean?

What the game's server browser reads from hitosetserver001 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include hitosetserver001?

These Rust Population lists include hitosetserver001: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on hitosetserver001?

The busiest point of its recent wipes averaged 1 players. 18 hours after the latest wipe the crowd peaked.

What is the wipe schedule on hitosetserver001?

Once a month hitosetserver001 wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 21 hours ago, that is how long the current world has stood.

Settings

Which map does hitosetserver001 run?

A procedural map of size 5,000 from seed 244772856, generated by the game, is in use on hitosetserver001. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on hitosetserver001?

The name tells you nothing about gather rates: hitosetserver001 states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does hitosetserver001 run?

The setup is Rust network protocol 2634 and build 166586 on Linux for hitosetserver001. The protocol must match for you to join, and Steam updates it for you.

Does hitosetserver001 run smoothly?

In the last 48 hours, it averaged 49 server fps, with a low of 31. Entities peaked at 154,763, including buildings, deployables and everything else. The highest memory usage was 5,415 MB. What players experience as lag comes from low fps and a rising entity count.

Is hitosetserver001 online, and how reliable is it?

You will find hitosetserver001 online now. About 5 days 18 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is hitosetserver001 located?

A region is not published by hitosetserver001. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 160.251.143.180:28015.

How to join

How do I join hitosetserver001?

Open the console with F1 in Rust and enter client.connect 160.251.143.180:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.