Rust PopulationField survey · Rust servers
Observing 77,467 players 11,780 servers 3,551 with someone on 241 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,379habitat unknownfirst seen 8 Oct 2026

RustServer_6109

Offline 160.251.169.135:28015 checked 5h ago

moddedoxide

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
1
peak 4
Rank
#3,379
top 15%
Last wipe
5h ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.511.5223:0007:0015:0001:0009:0017:00Wiped Thu 29 Oct, 16:57 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
05010015020023:0007:0015:0001:0009:0017:00Wiped Thu 29 Oct, 16:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:37 UTC6h ago – – running 0
Sun 11 Oct, 02:42 UTC18d ago 1 – – 1
Sat 10 Oct, 01:23 UTC19d ago 2 – 1.1 days 1
Thu 8 Oct, 05:27 UTC21d ago 2 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustServer_6109 rank against other Rust servers?

Over the past week it ranks #3,379 for player hours, which puts RustServer_6109 in the top 15% of all ranked servers.

How busy is RustServer_6109?

At this count RustServer_6109 is offline, with its last sighting 5 hours ago. We counted an average of 1 players in the past week, with 4 at the busiest. Look at the last 48 hours and 10:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on RustServer_6109 mean?

These are the tags RustServer_6109 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustServer_6109?

On Rust Population, RustServer_6109 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe schedule

What does wipe day look like on RustServer_6109?

Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RustServer_6109?

There is no next wipe to predict: RustServer_6109 wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 5 hours ago, that is how long the current world has stood.

Map and rules

Which map does RustServer_6109 run?

The map on RustServer_6109 is procedural, made by the game at size 4,000 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on RustServer_6109?

No gather rate appears in the name of RustServer_6109. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RustServer_6109 run?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_6109 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does RustServer_6109 run smoothly?

In the last 48 hours, it averaged 44 server fps, with a low of 32. The entity count reached 126,282: buildings, deployables and all other objects. The highest memory usage was 3,940 MB. What players experience as lag comes from low fps and a rising entity count.

Is RustServer_6109 online, and how reliable is it?

Offline at the moment, RustServer_6109 was last seen 5 hours ago. The uptime it reports suggests a restart roughly 6 minutes ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 8 October 2026, Rust Population saw it for the first time.

Where is RustServer_6109 located?

Nothing published by RustServer_6109 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 160.251.169.135:28015.

How to join

How do I join RustServer_6109?

Either enter client.connect 160.251.169.135:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.