FP-Rust
Online 160.251.180.175:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:00 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does FP-Rust rank against other Rust servers?
By player hours over the last seven days, FP-Rust places at #9,471, within the top 43% of ranked servers.
How busy is FP-Rust?
FP-Rust holds 0 players at the moment, out of 10 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on FP-Rust mean?
These are the tags FP-Rust publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include FP-Rust?
On Rust Population, FP-Rust is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on FP-Rust?
Across its recent wipes the busiest crowds averaged 1 players. 5 hours after the latest wipe the crowd peaked.
What is the wipe schedule on FP-Rust?
Too few wipes are on record for FP-Rust to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 3 hours ago the current world was made.
Map and rules
Which map does FP-Rust run?
FP-Rust uses a map the game generates, procedural, at size 4,500 with seed 1728107296. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on FP-Rust?
Nothing in FP-Rust's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does FP-Rust run?
The setup is Rust network protocol 2634 and build 166652 on Linux for FP-Rust. The protocol must match for you to join, and Steam updates it for you.
Does FP-Rust run smoothly?
It ran at 62 server fps on average over the last 48 hours, and never went below 48. The entity count reached 117,767: buildings, deployables and all other objects. Up to 5,177 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is FP-Rust online, and how reliable is it?
You will find FP-Rust online now. Judging by the uptime it reports, the last restart was about 9 days 18 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is FP-Rust located?
A region is not published by FP-Rust. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 160.251.180.175:28015.
Getting in
How do I join FP-Rust?
To connect directly, open Rust's console with F1 and type client.connect 160.251.180.175:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.