Rust PopulationField survey · Rust servers
Observing 66,925 players 11,786 servers 3,511 with someone on 190 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,318habitat unknownfirst seen 13 Sep 2026

RustServer_21174

Online 160.251.181.38:28015 checked 10m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
81d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustServer_21174 rank against other Rust servers?

By player hours over the last seven days, RustServer_21174 places at #15,318, within the top 69% of ranked servers.

How busy is RustServer_21174?

RustServer_21174 holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on RustServer_21174 mean?

The game's server browser reads the tags RustServer_21174 publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs160556 (Build): Game build: 160556; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustServer_21174?

These Rust Population lists include RustServer_21174: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on RustServer_21174?

The record holds too few of RustServer_21174's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 81 days 3 hours ago, that is how long the current world has stood.

Map and rules

Which map does RustServer_21174 run?

RustServer_21174 uses a map the game generates, procedural, at size 3,000 with seed 1565. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on RustServer_21174?

Nothing in RustServer_21174's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RustServer_21174 run?

On Linux, RustServer_21174 runs Rust network protocol 2632 and build 160556. Your game needs the same protocol to join; Steam takes care of updating it.

Does RustServer_21174 run smoothly?

It ran at 190 server fps on average over the last 48 hours, and never went below 155. Up to 85,890 entities were present, counting buildings, deployables and everything else. Up to 4,256 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is RustServer_21174 online, and how reliable is it?

RustServer_21174 is up and running at the moment. The uptime it reports suggests a restart roughly 5 days 13 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is RustServer_21174 located?

No region is published by RustServer_21174. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 160.251.181.38:28015.

Getting in

How do I join RustServer_21174?

Open the console with F1 in Rust and enter client.connect 160.251.181.38:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2632
Protocol Your game needs the same version, protocol 2632, to join.
cs160556
Build Game build: 160556.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.