Rust PopulationField survey · Rust servers
Observing 90,018 players 11,844 servers 3,736 with someone on 420 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,581habitat unknownfirst seen 30 Sep 2026

VRC Rust

Online 160.251.182.164:28015 checked 9m ago

solo moddedcarbon

Measurements

Players now
0/ 100
0% full
7-day average
2
peak 10
Rank
#2,581
top 12%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123403:0011:0019:0003:0010:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 12% of all ranked servers, and #119 of the solo servers (top 53%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSat 24 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 06:01 UTC5d ago 8 – running 1
Sat 24 Oct, 00:00 UTC5d ago 8+1 queue – 0.3 days 0
Fri 16 Oct, 12:02 UTC13d ago 8 held half 7.5 days 0
Fri 16 Oct, 02:39 UTC13d ago 8 – 0.4 days 0
Thu 15 Oct, 02:01 UTC14d ago 8 – 1 days 0
Tue 6 Oct, 16:12 UTC23d ago 1 halved by day 1 8.4 days 0
Mon 5 Oct, 14:06 UTC24d ago 1 – 1.1 days 0
Mon 5 Oct, 01:42 UTC24d ago 1 – 0.5 days 0
Fri 2 Oct, 20:46 UTC27d ago 1 halved by day 1 2.2 days 0
Fri 2 Oct, 10:51 UTC27d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does VRC Rust rank against other Rust servers?

By player hours over the last seven days, VRC Rust places at #2,581, within the top 12% of ranked servers. It places #119 among servers of the solo kind.

How busy is VRC Rust?

The count reads 0 players on VRC Rust, which has 100 slots. Seven days of counting give an average of 2 players and a peak of 10. Look at the last 48 hours and 04:00 UTC stands out: it averaged 3 players.

Lists and tags

What do the server tags on VRC Rust mean?

These are the tags VRC Rust publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts1 (Group limit): The team limit is 1; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include VRC Rust?

On Rust Population, VRC Rust is filed under these lists: Modded Rust servers, counted and Solo Rust servers, counted live. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last week and it will show up.

Wipe schedule

What does wipe day look like on VRC Rust?

Averaged over recent wipes, 8 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on VRC Rust?

No next wipe can be predicted for VRC Rust, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 5 days 15 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on VRC Rust?

Nothing in VRC Rust's name says how gather works. No teams here; you play alone. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does VRC Rust run?

Rust network protocol 2635 and build 168909 on Linux is what VRC Rust uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is VRC Rust online, and how reliable is it?

You will find VRC Rust online now. It was up 74% of the time over the last 7 full days, 125 out of 168 hours. It was first seen by Rust Population on 30 September 2026.

Where is VRC Rust located?

A region is not published by VRC Rust. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 160.251.182.164:28015 is where it lives.

Getting in

How do I join VRC Rust?

Either enter client.connect 160.251.182.164:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts1,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server has 100 slots.
ts1
Group limit The team limit is 1.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.