Rust PopulationField survey · Rust servers
Observing 60,571 players 11,704 servers 3,281 with someone on 172 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,249habitat unknownfirst seen 13 Sep 2026

RustServer_9407

Offline 160.251.199.251:28015 checked 15d ago

moddedoxide

Measurements

Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,249
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Sat 3 OctSat 26 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:02 UTC26d ago 1 – running 0
Sat 26 Sep, 08:07 UTC33d ago 1 halved by day 1 7.2 days 0
Sun 20 Sep, 23:25 UTC39d ago 1 halved by day 2 5.4 days 0
Sun 20 Sep, 02:48 UTC39d ago 1 – 0.9 days 1
Sat 19 Sep, 18:36 UTC40d ago 1 – 0.3 days 0
Fri 18 Sep, 09:38 UTC41d ago 1 – 1.4 days 0
Fri 18 Sep, 02:04 UTC41d ago 1 – 0.3 days 0
Tue 15 Sep, 08:04 UTC44d ago 1 halved by day 1 2.8 days 0
Mon 14 Sep, 10:32 UTC45d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustServer_9407 rank against other Rust servers?

Over the past week it ranks #15,249 for player hours, which puts RustServer_9407 in the top 70% of all ranked servers.

How busy is RustServer_9407?

At this count RustServer_9407 is offline, with its last sighting 15 days 8 hours ago.

Lists and tags

What do the server tags on RustServer_9407 mean?

The game's server browser reads the tags RustServer_9407 publishes: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): You can join up to 3 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustServer_9407?

On Rust Population, RustServer_9407 is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on RustServer_9407?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 1 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1.5 when it did not hold.

What is the wipe schedule on RustServer_9407?

Irregular times are when RustServer_9407 wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 11 hours ago the current world was made.

Settings

Which map does RustServer_9407 run?

RustServer_9407 uses a map the game generates, procedural, at size 3,500 with seed 76376355. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on RustServer_9407?

No gather rate appears in the name of RustServer_9407. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RustServer_9407 run?

The setup is Rust network protocol 2634 and build 166652 on Linux for RustServer_9407. The protocol must match for you to join, and Steam updates it for you.

Is RustServer_9407 online, and how reliable is it?

Offline at the moment, RustServer_9407 was last seen 15 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is RustServer_9407 located?

Nothing published by RustServer_9407 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 160.251.199.251:28015 is where it lives.

How to join

How do I join RustServer_9407?

Either enter client.connect 160.251.199.251:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp3
Max players You can join up to 3 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.