RustServer_9338
Offline 160.251.200.154:28015 checked 6h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 40 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:34 UTC FW28d ago | 5 | – | running | 0 |
| Tue 29 Sep, 04:52 UTC30d ago | 2 | halved by day 1 | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_9338 rank against other Rust servers?
By player hours over the last seven days, RustServer_9338 places at #15,264, within the top 69% of ranked servers.
How busy is RustServer_9338?
We have no live count for RustServer_9338 right now. It was last seen 6 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on RustServer_9338 mean?
The game's server browser reads the tags RustServer_9338 publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer_9338?
On Rust Population, RustServer_9338 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on RustServer_9338?
Averaged over recent wipes, 4 players were counted at the busiest point. 40 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on RustServer_9338?
Its rhythm cannot be told yet: too few of RustServer_9338's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 28 days 3 hours ago, that is how long the current world has stood.
Map and rules
Which map does RustServer_9338 run?
A procedural map of size 4,000 from seed 4580, generated by the game, is in use on RustServer_9338. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustServer_9338?
Nothing in RustServer_9338's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RustServer_9338 run?
On Linux, RustServer_9338 runs Rust network protocol 2634 and build 166494. Your game needs the same protocol to join; Steam takes care of updating it.
Does RustServer_9338 run smoothly?
It ran at 60 server fps on average over the last 48 hours, and never went below 43. Entities peaked at 98,888, including buildings, deployables and everything else. Memory use peaked at 3,517 MB. Players feel lag when fps is low and the entity count climbs.
Is RustServer_9338 online, and how reliable is it?
Currently offline, RustServer_9338 was last seen 6 hours ago. The uptime it reports suggests a restart roughly 5 days 22 hours ago. It was up 98% of the time over the last 7 full days, 164 out of 168 hours. It was first seen by Rust Population on 29 September 2026.
Where is RustServer_9338 located?
No region is published by RustServer_9338. Rust Population does not look up where the machine stands; it shows where the server says it is. 160.251.200.154:28015 is where it lives.
How to join
How do I join RustServer_9338?
Open the console with F1 in Rust and enter client.connect 160.251.200.154:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.