WakameVillage_ver.0.1.0
Offline 160.251.204.215:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does WakameVillage_ver.0.1.0 rank against other Rust servers?
Over the past week it ranks #15,498 for player hours, which puts WakameVillage_ver.0.1.0 in the top 68% of all ranked servers.
How busy is WakameVillage_ver.0.1.0?
At this count WakameVillage_ver.0.1.0 is offline, with its last sighting 37 days 18 hours ago.
Tags
What do the server tags on WakameVillage_ver.0.1.0 mean?
These are the tags WakameVillage_ver.0.1.0 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include WakameVillage_ver.0.1.0?
These Rust Population lists include WakameVillage_ver.0.1.0: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on WakameVillage_ver.0.1.0?
Its rhythm cannot be told yet: too few of WakameVillage_ver.0.1.0's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 48 days 16 hours ago, that is how long the current world has stood.
Map and rules
Which map does WakameVillage_ver.0.1.0 run?
A procedural map of size 3,500 from seed 1337, generated by the game, is in use on WakameVillage_ver.0.1.0. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on WakameVillage_ver.0.1.0?
Nothing in WakameVillage_ver.0.1.0's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does WakameVillage_ver.0.1.0 run?
The setup is Rust network protocol 2633 and build 163493 on Linux for WakameVillage_ver.0.1.0. Steam updates your game automatically, but you need the same protocol to join.
Is WakameVillage_ver.0.1.0 online, and how reliable is it?
Currently offline, WakameVillage_ver.0.1.0 was last seen 37 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is WakameVillage_ver.0.1.0 located?
A region is not published by WakameVillage_ver.0.1.0. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 160.251.204.215:28015.
How to join
How do I join WakameVillage_ver.0.1.0?
To connect directly, open Rust's console with F1 and type client.connect 160.251.204.215:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.