Rust PopulationField survey · Rust servers
Observing 69,058 players 11,802 servers 3,653 with someone on 129 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,801habitat unknownfirst seen 13 Sep 2026

RustServer_14669

Online 160.251.232.209:28015 checked 11m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#11,801
top 53%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.6 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 09:04 UTC17d ago 3 – running 0
Thu 1 Oct, 19:42 UTC FW27d ago 3 halved by day 3 9.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustServer_14669 rank against other Rust servers?

Over the past week it ranks #11,801 for player hours, which puts RustServer_14669 in the top 53% of all ranked servers.

How busy is RustServer_14669?

RustServer_14669 holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.

Lists and tags

What do the server tags on RustServer_14669 mean?

These are the tags RustServer_14669 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RustServer_14669?

RustServer_14669 appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on RustServer_14669?

Across its recent wipes the busiest crowds averaged 3 players. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on RustServer_14669?

Too few wipes are on record for RustServer_14669 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 17 days 12 hours ago.

Settings

Which map does RustServer_14669 run?

RustServer_14669 uses a map the game generates, procedural, at size 4,500 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on RustServer_14669?

The name tells you nothing about gather rates: RustServer_14669 states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does RustServer_14669 run?

The setup is Rust network protocol 2634 and build 166494 on Linux for RustServer_14669. Your game needs the same protocol to join; Steam takes care of updating it.

Does RustServer_14669 run smoothly?

The last 48 hours saw an average of 93 server fps, with 63 as the lowest. The entity count reached 121,329: buildings, deployables and all other objects. The highest memory usage was 4,504 MB. What players experience as lag comes from low fps and a rising entity count.

Is RustServer_14669 online, and how reliable is it?

RustServer_14669 is up and running at the moment. The uptime it reports suggests a restart roughly 3 days 2 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is RustServer_14669 located?

A region is not published by RustServer_14669. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 160.251.232.209:28015.

Getting in

How do I join RustServer_14669?

Either enter client.connect 160.251.232.209:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.