RustServer_12455
Online 160.251.236.229:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:36 UTC2d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_12455 rank against other Rust servers?
The last seven days of player hours place RustServer_12455 at #3,729, within the top 17% of all ranked servers.
How busy is RustServer_12455?
RustServer_12455 holds 0 players at the moment, out of 50 slots. We counted an average of 1 players in the past week, with 5 at the busiest. Look at the last 48 hours and 15:00 UTC stands out: it averaged 4 players.
Lists and tags
What do the server tags on RustServer_12455 mean?
What the game's server browser reads from RustServer_12455 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer_12455?
On Rust Population, RustServer_12455 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What does wipe day look like on RustServer_12455?
The busiest point of its recent wipes averaged 5 players. The crowd on the latest wipe peaked 24 hours in.
What is the wipe schedule on RustServer_12455?
The record holds too few of RustServer_12455's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 2 days 4 hours ago.
Map and rules
Which map does RustServer_12455 run?
RustServer_12455 uses a map the game generates, procedural, at size 3,000 with seed 2564. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RustServer_12455?
Nothing in RustServer_12455's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustServer_12455 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_12455 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does RustServer_12455 run smoothly?
The last 48 hours saw an average of 147 server fps, with 102 as the lowest. Up to 49,615 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,096 MB. What players experience as lag comes from low fps and a rising entity count.
Is RustServer_12455 online, and how reliable is it?
Right now, RustServer_12455 is online. The uptime it reports suggests a restart roughly 2 days 2 hours ago. It was up 96% of the time over the last 2 full days, 46 out of 48 hours. The first sighting by Rust Population was on 26 October 2026.
Where is RustServer_12455 located?
No region is published by RustServer_12455. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 160.251.236.229:28015.
How to join
How do I join RustServer_12455?
Open the console with F1 in Rust and enter client.connect 160.251.236.229:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.