RustServer_4816
Online 160.251.255.74:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_4816 rank against other Rust servers?
By player hours over the last seven days, RustServer_4816 places at #15,335, within the top 69% of ranked servers.
How busy is RustServer_4816?
RustServer_4816 holds 0 players at the moment, out of 50 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on RustServer_4816 mean?
The game's server browser reads the tags RustServer_4816 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer_4816?
RustServer_4816 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustServer_4816?
The record holds too few of RustServer_4816's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 54 days 21 hours ago.
Map and rules
Which map does RustServer_4816 run?
A procedural map of size 5,000 from seed 28014, generated by the game, is in use on RustServer_4816. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustServer_4816?
Nothing in RustServer_4816's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RustServer_4816 run?
On Linux, RustServer_4816 runs Rust network protocol 2633 and build 162929. Steam updates your game automatically, but you need the same protocol to join.
Does RustServer_4816 run smoothly?
The last 48 hours saw an average of 60 server fps, with 47 as the lowest. The entity count reached 141,673: buildings, deployables and all other objects. Memory use peaked at 4,296 MB. What players experience as lag comes from low fps and a rising entity count.
Is RustServer_4816 online, and how reliable is it?
Right now, RustServer_4816 is online. The uptime it reports suggests a restart roughly 4 days 15 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is RustServer_4816 located?
Nothing published by RustServer_4816 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 160.251.255.74:28015.
Getting in
How do I join RustServer_4816?
Either enter client.connect 160.251.255.74:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.