Rust PopulationField survey · Rust servers
Observing 48,284 players 11,675 servers 3,207 with someone on 122 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,193habitat unknownfirst seen 16 Oct 2026

test plugins

Offline 161.248.63.93:28015 checked 10d ago

moddedoxide

Measurements

Players now
0/ 99
0% full
7-day average
0
peak –
Rank
#15,193
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does test plugins rank against other Rust servers?

Over the past week it ranks #15,193 for player hours, which puts test plugins in the top 70% of all ranked servers.

How busy is test plugins?

At this count test plugins is offline, with its last sighting 10 days 17 hours ago.

Tags

What do the server tags on test plugins mean?

These are the tags test plugins publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp99 (Max players): The server has 99 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^x (Unknown flag): Facepunch does not document this flag. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include test plugins?

On Rust Population, test plugins is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on test plugins?

Too few wipes are on record for test plugins to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 3 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on test plugins?

Nothing in test plugins's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does test plugins run?

The setup is Rust network protocol 2634 and build 166494 on Windows for test plugins. Your game needs the same protocol to join; Steam takes care of updating it.

Is test plugins online, and how reliable is it?

Currently offline, test plugins was last seen 10 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 16 October 2026.

Where is test plugins located?

Nothing published by test plugins states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 161.248.63.93:28015.

Getting in

How do I join test plugins?

Open the console with F1 in Rust and enter client.connect 161.248.63.93:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp99,ptrak,$r?,v2634,gmrust,cs166494,^x,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp99
Max players The server has 99 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Other

^x
Unknown flag Facepunch does not document this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.