Rust PopulationField survey · Rust servers
Observing 32,896 players 11,657 servers 2,828 with someone on 79 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,427habitat unknownfirst seen 13 Sep 2026

SYPSNMDFQ

Offline 162.14.110.20:28016 checked 16d ago

moddedoxide

Measurements

Players now
0/ 66
0% full
7-day average
0
peak –
Rank
#15,427
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:07 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does SYPSNMDFQ rank against other Rust servers?

The last seven days of player hours place SYPSNMDFQ at #15,427, within the top 71% of all ranked servers.

How busy is SYPSNMDFQ?

SYPSNMDFQ is offline at this count; we last saw it 16 days 3 hours ago.

Tags

What do the server tags on SYPSNMDFQ mean?

The game's server browser reads the tags SYPSNMDFQ publishes: gmrust (Game mode): The game mode is standard Rust survival; mp66 (Max players): You can join up to 66 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs SYPSNMDFQ?

A jprust.cn hostname comes from SYPSNMDFQ and from 16 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include SYPSNMDFQ?

On Rust Population, SYPSNMDFQ is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on SYPSNMDFQ?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on SYPSNMDFQ?

Too few wipes are on record for SYPSNMDFQ to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days 18 hours ago the current world was made.

Settings

Which map does SYPSNMDFQ run?

SYPSNMDFQ uses a map the game generates, procedural, at size 1,000 with seed 1. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on SYPSNMDFQ?

Nothing in SYPSNMDFQ's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does SYPSNMDFQ run?

Rust network protocol 2634 and build 166652 on Windows is what SYPSNMDFQ uses. Steam updates your game automatically, but you need the same protocol to join.

Is SYPSNMDFQ online, and how reliable is it?

Offline at the moment, SYPSNMDFQ was last seen 16 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is SYPSNMDFQ located?

A region is not published by SYPSNMDFQ. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 162.14.110.20:28016 is where it lives.

Getting in

How do I join SYPSNMDFQ?

Either enter client.connect 162.14.110.20:28016 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp66,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp66
Max players You can join up to 66 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.