Local Mod Dev
Offline 162.157.20.120:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Mod Dev rank against other Rust servers?
By player hours over the last seven days, Local Mod Dev places at #14,201, within the top 64% of ranked servers.
How busy is Local Mod Dev?
At this count Local Mod Dev is offline, with its last sighting 21 days 17 hours ago.
Lists and tags
What do the server tags on Local Mod Dev mean?
These are the tags Local Mod Dev publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local Mod Dev?
On Rust Population, Local Mod Dev is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Local Mod Dev?
Its rhythm cannot be told yet: too few of Local Mod Dev's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 21 days 18 hours ago the current world was made.
Settings
Which map does Local Mod Dev run?
Local Mod Dev uses a map the game generates: procedural.
What are the rules and settings on Local Mod Dev?
The name tells you nothing about gather rates: Local Mod Dev states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Local Mod Dev run?
The setup is Rust network protocol 2634 and build 167058 on Windows for Local Mod Dev. The protocol must match for you to join, and Steam updates it for you.
Is Local Mod Dev online, and how reliable is it?
We last saw Local Mod Dev 21 days 17 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 7 October 2026.
Where is Local Mod Dev located?
No region is published by Local Mod Dev. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 162.157.20.120:28015.
Getting in
How do I join Local Mod Dev?
To connect directly, open Rust's console with F1 and type client.connect 162.157.20.120:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.