TEST Server
Offline 162.19.112.239:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST Server rank against other Rust servers?
The last seven days of player hours place TEST Server at #13,321, within the top 61% of all ranked servers.
How busy is TEST Server?
At this count TEST Server is offline, with its last sighting 15 days 8 hours ago.
Tags
What do the server tags on TEST Server mean?
These are the tags TEST Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): You can join up to 150 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TEST Server?
On Rust Population, TEST Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on TEST Server?
The record holds too few of TEST Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 20 days 12 hours ago.
Settings
What are the rules and settings on TEST Server?
Nothing in TEST Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TEST Server run?
The setup is Rust network protocol 2634 and build 166586 on Windows for TEST Server. Steam updates your game automatically, but you need the same protocol to join.
Is TEST Server online, and how reliable is it?
Currently offline, TEST Server was last seen 15 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 12 October 2026.
Where is TEST Server located?
No region is published by TEST Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 162.19.112.239:28015.
Getting in
How do I join TEST Server?
To connect directly, open Rust's console with F1 and type client.connect 162.19.112.239:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.