[EU] Vanilla PVE
Online 162.19.245.19:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 15 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU] Vanilla PVE rank against other Rust servers?
Over the past week it ranks #2,458 for player hours, which puts [EU] Vanilla PVE in the top 11% of all ranked servers.
How busy is [EU] Vanilla PVE?
Of its 50 slots, [EU] Vanilla PVE is using 1 right now. Averaged over seven days, it drew 2 players and reached a peak of 8. Look at the last 48 hours and 14:00 UTC stands out: it averaged 4 players.
Lists and tags
What do the server tags on [EU] Vanilla PVE mean?
These are the tags [EU] Vanilla PVE publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [EU] Vanilla PVE?
On Rust Population, [EU] Vanilla PVE is filed under these lists: Rust servers in Europe, Community servers, field-listed, PvE servers, counted and Vanilla Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on [EU] Vanilla PVE?
The busiest point of its recent wipes averaged 15 players. The crowd on the latest wipe peaked 25 hours in.
What is the wipe schedule on [EU] Vanilla PVE?
The force wipe is the only wipe [EU] Vanilla PVE takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 9 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [EU] Vanilla PVE run?
[EU] Vanilla PVE uses a map the game generates, procedural, at size 4,000 with seed 1105409172. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [EU] Vanilla PVE?
The name tells you nothing about gather rates: [EU] Vanilla PVE states none. Eight players per group is the default, and it applies here. You get pve here, no player combat. You will find it under Community: it is a community server. Carbon plugins are in use here. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [EU] Vanilla PVE run?
On Linux, [EU] Vanilla PVE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does [EU] Vanilla PVE run smoothly?
The last 48 hours saw an average of 48 server fps, with 30 as the lowest. The entity count reached 119,684: buildings, deployables and all other objects. The highest memory usage was 5,018 MB. Players feel lag when fps is low and the entity count climbs.
Is [EU] Vanilla PVE online, and how reliable is it?
Right now, [EU] Vanilla PVE is online. About 38 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is [EU] Vanilla PVE located?
The name of [EU] Vanilla PVE points to Europe, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 162.19.245.19:28015.
How to join
How do I join [EU] Vanilla PVE?
Open the console with F1 in Rust and enter client.connect 162.19.245.19:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/zbrBbPsKYx.