Atlântida Perdida PvE [Açores/PT]
Online 162.19.81.110:2530 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 19:58 UTC22d ago | 4 | – | running | 0 |
| Thu 1 Oct, 18:50 UTC FW27d ago | 2 | held half | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Atlântida Perdida PvE [Açores/PT] rank against other Rust servers?
Over the past week it ranks #14,552 for player hours, which puts Atlântida Perdida PvE [Açores/PT] in the top 65% of all ranked servers.
How busy is Atlântida Perdida PvE [Açores/PT]?
The count reads 0 players on Atlântida Perdida PvE [Açores/PT], which has 150 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 08:00 UTC, when an average of 0 players were on.
Tags
What do the server tags on Atlântida Perdida PvE [Açores/PT] mean?
What the game's server browser reads from Atlântida Perdida PvE [Açores/PT] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Atlântida Perdida PvE [Açores/PT]?
On Rust Population, Atlântida Perdida PvE [Açores/PT] is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Atlântida Perdida PvE [Açores/PT]?
The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 7 hours in. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Atlântida Perdida PvE [Açores/PT]?
The record holds too few of Atlântida Perdida PvE [Açores/PT]'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 22 days 21 hours ago.
Map and rules
Which map does Atlântida Perdida PvE [Açores/PT] run?
Atlântida Perdida PvE [Açores/PT] uses a map the game generates, procedural, at size 4,000 with seed 12345. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Atlântida Perdida PvE [Açores/PT]?
No gather rate appears in the name of Atlântida Perdida PvE [Açores/PT]. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Atlântida Perdida PvE [Açores/PT] run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Atlântida Perdida PvE [Açores/PT]. Steam updates your game automatically, but you need the same protocol to join.
Does Atlântida Perdida PvE [Açores/PT] run smoothly?
It ran at 133 server fps on average over the last 48 hours, and never went below 25. Entities peaked at 120,875, including buildings, deployables and everything else. The highest memory usage was 6,742 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Atlântida Perdida PvE [Açores/PT] online, and how reliable is it?
You will find Atlântida Perdida PvE [Açores/PT] online now. About 2 days 13 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Atlântida Perdida PvE [Açores/PT] located?
A region is not published by Atlântida Perdida PvE [Açores/PT]. The location a server claims is what Rust Population shows, not the place where the machine stands. 162.19.81.110:2530 is where it lives.
Getting in
How do I join Atlântida Perdida PvE [Açores/PT]?
Open the console with F1 in Rust and enter client.connect 162.19.81.110:2530. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.