Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 42 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,373habitat unknownfirst seen 28 Sep 2026

Spooknet Skunk Werks

Offline 162.203.115.22:28015 checked 3d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,373
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:20 UTC26d ago 0 – running 0
Tue 29 Sep, 20:22 UTC28d ago 1 held half 2.8 days 0
Mon 28 Sep, 19:36 UTC29d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Spooknet Skunk Werks rank against other Rust servers?

The last seven days of player hours place Spooknet Skunk Werks at #15,373, within the top 69% of all ranked servers.

How busy is Spooknet Skunk Werks?

We have no live count for Spooknet Skunk Werks right now. It was last seen 3 days 11 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on Spooknet Skunk Werks mean?

The game's server browser reads the tags Spooknet Skunk Werks publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Spooknet Skunk Werks?

Spooknet Skunk Werks appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on Spooknet Skunk Werks?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Spooknet Skunk Werks?

There is no next wipe to predict: Spooknet Skunk Werks wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 2 hours ago, that is how long the current world has stood.

Map and rules

Which map does Spooknet Skunk Werks run?

The map on Spooknet Skunk Werks is procedural, made by the game.

What are the rules and settings on Spooknet Skunk Werks?

The name tells you nothing about gather rates: Spooknet Skunk Werks states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Spooknet Skunk Werks run?

Rust network protocol 2635 and build 168909 on Linux is what Spooknet Skunk Werks uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Spooknet Skunk Werks online, and how reliable is it?

Currently offline, Spooknet Skunk Werks was last seen 3 days 11 hours ago. It was up 62% of the time over the last 7 full days, 104 out of 168 hours. It was first seen by Rust Population on 28 September 2026.

Where is Spooknet Skunk Werks located?

Nothing published by Spooknet Skunk Werks states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 162.203.115.22:28015 is where it lives.

Getting in

How do I join Spooknet Skunk Werks?

To connect directly, open Rust's console with F1 and type client.connect 162.203.115.22:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.