Rust PopulationField survey · Rust servers
Observing 74,551 players 11,749 servers 3,731 with someone on 139 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,432habitat unknownfirst seen 17 Sep 2026

CrowdControlServer

Offline 162.239.254.221:28015 checked 5d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
26d ago
no schedule published
Next wipe
8d 5h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

8d 5h
Thu 5 Nov, 19:00 UTC
FW
36d 5h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:25 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does CrowdControlServer rank against other Rust servers?

The last seven days of player hours place CrowdControlServer at #15,432, within the top 69% of all ranked servers.

How busy is CrowdControlServer?

At this count CrowdControlServer is offline, with its last sighting 5 days 17 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on CrowdControlServer mean?

The game's server browser reads the tags CrowdControlServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include CrowdControlServer?

These Rust Population lists include CrowdControlServer: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on CrowdControlServer?

Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on CrowdControlServer?

Once a month CrowdControlServer wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 18 hours ago.

Map and rules

Which map does CrowdControlServer run?

A procedural map, generated by the game, is in use on CrowdControlServer.

What are the rules and settings on CrowdControlServer?

Nothing in CrowdControlServer's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does CrowdControlServer run?

On Windows, CrowdControlServer runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is CrowdControlServer online, and how reliable is it?

We last saw CrowdControlServer 5 days 17 hours ago, and it is offline now. Over the last 7 full days, 2 of 168 hours were online, or 1%. On 17 September 2026, Rust Population saw it for the first time.

Where is CrowdControlServer located?

Nothing published by CrowdControlServer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 162.239.254.221:28015 is where it lives.

Getting in

How do I join CrowdControlServer?

Either enter client.connect 162.239.254.221:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.