Oxide Studio · Development
Offline 162.244.80.220:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 16:52 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Oxide Studio · Development rank against other Rust servers?
Over the past week it ranks #15,349 for player hours, which puts Oxide Studio · Development in the top 69% of all ranked servers.
How busy is Oxide Studio · Development?
At this count Oxide Studio · Development is offline, with its last sighting 5 days ago. We counted 0 players on average across the past week.
Tags
What do the server tags on Oxide Studio · Development mean?
These are the tags Oxide Studio · Development publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Oxide Studio · Development?
These Rust Population lists include Oxide Studio · Development: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on Oxide Studio · Development?
The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on Oxide Studio · Development?
Its rhythm cannot be told yet: too few of Oxide Studio · Development's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 12 days 18 hours ago.
Map and rules
Which map does Oxide Studio · Development run?
The map on Oxide Studio · Development is procedural, made by the game.
What are the rules and settings on Oxide Studio · Development?
No gather rate appears in the name of Oxide Studio · Development. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Oxide Studio · Development run?
On Windows, Oxide Studio · Development runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is Oxide Studio · Development online, and how reliable is it?
We last saw Oxide Studio · Development 5 days ago, and it is offline now. Over the last 7 full days, 9 of 168 hours were online, or 5%. On 16 October 2026, Rust Population saw it for the first time.
Where is Oxide Studio · Development located?
A region is not published by Oxide Studio · Development. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 162.244.80.220:28015.
How to join
How do I join Oxide Studio · Development?
Either enter client.connect 162.244.80.220:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.