Lab
Offline 162.249.127.180:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Lab rank against other Rust servers?
Over the past week it ranks #15,480 for player hours, which puts Lab in the top 68% of all ranked servers.
How busy is Lab?
At this count Lab is offline, with its last sighting 38 days 10 hours ago.
Lists and tags
What do the server tags on Lab mean?
The game's server browser reads the tags Lab publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Lab?
On Rust Population, Lab is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Lab?
Too few wipes are on record for Lab to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 38 days 10 hours ago.
Map and rules
Which map does Lab run?
Lab uses a map the game generates: procedural.
What are the rules and settings on Lab?
Nothing in Lab's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Lab run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Lab. The protocol must match for you to join, and Steam updates it for you.
Is Lab online, and how reliable is it?
We last saw Lab 38 days 10 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 21 September 2026.
Where is Lab located?
Nothing published by Lab states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 162.249.127.180:28015.
Getting in
How do I join Lab?
Open the console with F1 in Rust and enter client.connect 162.249.127.180:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.