My Modded Rust Server [TEST]
Offline 162.35.116.37:28115 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Modded Rust Server [TEST] rank against other Rust servers?
By player hours over the last seven days, My Modded Rust Server [TEST] places at #14,965, within the top 67% of ranked servers.
How busy is My Modded Rust Server [TEST]?
My Modded Rust Server [TEST] is offline at this count; we last saw it 5 days 3 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on My Modded Rust Server [TEST] mean?
What the game's server browser reads from My Modded Rust Server [TEST] is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Modded Rust Server [TEST]?
On Rust Population, My Modded Rust Server [TEST] is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on My Modded Rust Server [TEST]?
Its rhythm cannot be told yet: too few of My Modded Rust Server [TEST]'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 21 days 7 hours ago the current world was made.
Map and rules
Which map does My Modded Rust Server [TEST] run?
The map on My Modded Rust Server [TEST] is procedural, made by the game at size 4,000 from seed 449739336. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on My Modded Rust Server [TEST]?
Nothing in My Modded Rust Server [TEST]'s name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does My Modded Rust Server [TEST] run?
The setup is Rust network protocol 2635 and build 168909 on Linux for My Modded Rust Server [TEST]. The protocol must match for you to join, and Steam updates it for you.
Is My Modded Rust Server [TEST] online, and how reliable is it?
Currently offline, My Modded Rust Server [TEST] was last seen 5 days 3 hours ago. It was up 0% of the time over the last 4 full days, 0 out of 96 hours. On 24 October 2026, Rust Population saw it for the first time.
Where is My Modded Rust Server [TEST] located?
No region is published by My Modded Rust Server [TEST]. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 162.35.116.37:28115.
Getting in
How do I join My Modded Rust Server [TEST]?
Open the console with F1 in Rust and enter client.connect 162.35.116.37:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.