Rust Server
Online 162.43.17.108:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:30 UTC26d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Server rank against other Rust servers?
The last seven days of player hours place Rust Server at #4,748, within the top 21% of all ranked servers.
How busy is Rust Server?
Of its 50 slots, Rust Server is using 0 right now. Seven days of counting give an average of 0 players and a peak of 4. The busiest hour in the last 48 was 15:00 UTC, when an average of 3 players were on.
Lists and tags
What do the server tags on Rust Server mean?
The game's server browser reads the tags Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Server?
On Rust Population, Rust Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Rust Server?
Across its recent wipes the busiest crowds averaged 5 players. The crowd on the latest wipe peaked 45 hours in.
What is the wipe schedule on Rust Server?
Its rhythm cannot be told yet: too few of Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 22 hours ago.
Settings
Which map does Rust Server run?
The map on Rust Server is procedural, made by the game at size 5,000 from seed 2053976856. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rust Server?
The name tells you nothing about gather rates: Rust Server states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what Rust Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rust Server run smoothly?
In the last 48 hours, it averaged 96 server fps, with a low of 62. Up to 151,341 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,849 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rust Server online, and how reliable is it?
Right now, Rust Server is online. Judging by the uptime it reports, the last restart was about 3 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is Rust Server located?
No region is published by Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 162.43.17.108:28015 is where it lives.
How to join
How do I join Rust Server?
Either enter client.connect 162.43.17.108:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.